Too Many Cooks Broke the Website: The Corporate Redesign Disaster Nobody Asked For
There's a specific kind of grief that comes from opening a website you've used for years and realizing it's been improved. The navigation is gone. The thing you clicked every single day has been relocated to a dropdown inside a hamburger menu tucked behind a floating banner asking you to subscribe to a newsletter you never wanted. The homepage, once clean and purposeful, is now a scroll of competing calls-to-action, each one screaming louder than the last.
Welcome to the modern web redesign. Pull up a chair — if you can figure out where the chair is, because they moved it in Q3.
The Meeting That Ate the Design
Every catastrophic website redesign starts the same way: with a meeting. Then another meeting. Then a meeting to discuss the outcomes of the previous meetings. By the time an actual designer gets to touch anything, the creative brief has been filtered through a legal team, a brand strategist, three VPs with competing visions, a UX researcher whose findings were only partially read, and a product manager who once took a Coursera class on user interface design and has thoughts.
The result isn't a website. It's a hostage situation where good ideas are the hostages.
Former web designers who've survived these processes — and many have the therapy bills to prove it — describe a phenomenon sometimes called "stakeholder bloat." Every department wants a piece of the homepage. Marketing wants the promotional banner. Sales wants a lead-capture form above the fold. The CEO saw a competitor's site and wants that thing they did with the parallax scrolling. Legal wants a cookie notice, a privacy notice, and probably a notice about the notice. By the time everyone's wish list is accommodated, the user — remember the user? — has been quietly escorted off the premises.
A/B Testing Yourself Into a Corner
If stakeholder bloat is the disease, A/B testing has become the treatment that makes everything worse.
In theory, A/B testing is sensible. You show half your users one version of a page, show the other half a different version, measure which performs better, and iterate. Clean. Scientific. Rational.
In practice, it becomes an obsession that optimizes for the metric you're measuring at the expense of everything you forgot to measure. Click-through rates go up. Satisfaction craters. Engagement ticks higher. Trust evaporates. The button is now neon orange because neon orange tested 4% better with a sample of users who were probably just confused. Congratulations. Your website now looks like a 2009 coupon site, but the spreadsheet says it's working.
The dirty secret of A/B testing culture is that it rewards short-term legibility over long-term coherence. You can test a headline. You can test a button color. You cannot easily test "does this website still feel like a place a human being would want to spend time," because that's not a number, and things that aren't numbers make stakeholders nervous.
The Myth of the Expensive Fix
Here's a pattern worth studying: a company decides its website is underperforming. It hires a prestigious agency, spends somewhere between $500,000 and "we don't talk about it," runs an eighteen-month redesign process, and launches a new site that users immediately hate. The agency collects its fee. The metrics wobble. The internal team spends the next two years quietly patching things back toward usability.
Yahoo's interface history is a master class in this. So is Digg's legendary 2010 redesign, which users revolted against so violently that the site effectively never recovered. MySpace tried to redesign its way out of irrelevance and instead designed a faster route to oblivion. More recently, countless media sites — once navigable, now labyrinthine — have buried their actual content under so many ad units, autoplay videos, and "recommended for you" widgets that finding the article you came to read feels like an archaeological dig.
The pattern isn't coincidental. When design is driven by revenue optimization rather than user experience, the user experience degrades. Shocking, perhaps, to anyone who hasn't sat through a quarterly business review.
Features Nobody Asked For, Delivered With Confidence
Ask a designer what happens when a feature nobody requested gets added to a product anyway, and watch their expression. You'll see something between exhaustion and dark comedy.
It usually goes like this: someone senior attended a conference, saw a demo, and came back with an idea. The idea becomes a directive. The directive gets added to the roadmap. The roadmap gets built. The feature ships. Users ignore it completely. It remains on the site forever because removing it would require another eighteen months and another $500,000.
This is how websites accumulate. Not through thoughtful addition, but through geological layering — each era of leadership depositing its priorities on top of the previous era's, none of it ever fully excavated. The website becomes less a designed experience and more an archaeological record of every management trend from the past decade. Here's where they went through their chatbot phase. Here's the social sharing bar from 2014 that nobody uses but nobody removed. Here's the "personalization engine" that recommends articles you've already read.
What Good Design Actually Requires
The uncomfortable truth is that good web design is an act of subtraction. Every element that earns its place on a page does so by displacing something that didn't. This requires authority, taste, and the willingness to tell a VP that no, we are not adding an animated GIF of the company mascot to the checkout flow.
Those qualities are rare in large organizations. Not because the people are bad, but because the incentive structures actively punish them. Nobody gets fired for adding a feature. People get fired for removing the thing the CMO championed in March.
So websites bloat. Menus multiply. Homepages become ransom notes assembled from every department's clip art folder. And users, slowly, quietly, learn to hate the places they used to love — or just stop visiting altogether, which is the web's most honest form of feedback.
The Verdict
Your favorite website didn't get worse because the people building it stopped caring. It got worse because caring, in a large organization, is a collective action problem. Everyone cares about their piece. Nobody owns the whole. And in that gap between individual accountability and collective outcome, the user experience quietly drowns.
The internet is littered with the wreckage of sites that were once genuinely good — lean, fast, clear — before the stakeholders found them. BadrWeb didn't pick a name at random. The web is, in fact, bad, and it is bad largely because the people making it keep holding meetings about how to make it better.
Next time a site you love announces a major redesign, pour one out. The version you liked is about to become a slide in someone's deck titled "Phase One: Transformation."
And somewhere, a designer is already updating their résumé.